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Old gen computer where you have a ball that gives you more money the longer it doesn't hit a wall
VISION: You control a soldier who shoots projectiles at walls. these walls have multipliers that remove the soldiers the player has. The goal is to make it to the end, and the lose condition is a loss of all the players soldiers(its just that one mobile game).
Player: Soldier(s)
Gameplay: you move soldiers while shooting walls that can multiply your troops, after a couple of walls you auto fight enemies. The goal is to make it to the end
Sound Effects: Shooting sound, power up & down sound when going through walls, popping sound when new troops spawn.
Gameplay Mechanics: A & D movement, wall multipliers & dividers, auto fighting enemies.
UI: Menu screen, retry screen, win screen.
Other: Good textures and models
ROADMAP (ON A HALT)
| ✅🟧❌ | # | Milestone | Due |
|---|---|---|---|
| ✅ | 1 | Finish Camera and scene | 6/13 |
| ✅ | 2 | Soldier movement | N/A |
| ❌ | 3 | Wall models & soldiers | N/A |
| ❌ | 4 | Wall Mechanics | N/A |
| ❌ | 5 | Enemy Soldier Mechanics | N/A |
| ❌ | 6 | User Interface | N/A |
| ❌ | # | BACKLOG-Polishing Graphics | N/A |
Its flappy Bird.